Krafton, Tango Gameworks
Benzinga.com · 23h
Why Krafton Bought Tango Gameworks From Microsoft: CEO Kim Reveals 'We Don't Think Hi-Fi Rush 2 Is Going To Make Us Money'
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The Evil Within and Hi-Fi Rush, marked a significant move in the gaming sector. The deal, announced on Aug. 13, was driven more by a commitment to preserving creative talent than by financial incentives.
Gamereactor · 10h
Krafton CEO doesn't think Hi-Fi Rush 2 will make money
Speaking with Game Developer, Krafton's CEO Changhan Kim explained the decision to save Tango was not a financial one. "We wanted to maintain their legacy," he said. "Although they did not have a big success in their games, we saw many creatives worth pursuing. That's why we wanted to work with that organization."
Video Games Chronicle · 1d
Krafton CEO says it acquired Tango for its creativity, even if Hi-Fi Rush 2 won’t make money
The CEO of Krafton says the acquisition of Tango Gameworks was designed to add more creativity to its portfolio, rather than to make big money. Microsoft announced in April that Tango was one of four Bethesda developers it would be shutting down, and the studio seemingly closed its doors in June.
GameSpot · 1d
Hi-Fi Rush 2 Probably Won't Make Krafton Any Cash, But That's Ok
They want to try something new, and we want to do more of that." Following its acquisition of Hi-Fi Rush studio Tango Gameworks, Krafton already has plans in place for a sequel to the critically acclaimed rhythm-action game.
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